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Diffstat (limited to 'pyload/lib/colorama/winterm.py')
-rw-r--r-- | pyload/lib/colorama/winterm.py | 120 |
1 files changed, 0 insertions, 120 deletions
diff --git a/pyload/lib/colorama/winterm.py b/pyload/lib/colorama/winterm.py deleted file mode 100644 index 270881154..000000000 --- a/pyload/lib/colorama/winterm.py +++ /dev/null @@ -1,120 +0,0 @@ -# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file. -from . import win32 - - -# from wincon.h -class WinColor(object): - BLACK = 0 - BLUE = 1 - GREEN = 2 - CYAN = 3 - RED = 4 - MAGENTA = 5 - YELLOW = 6 - GREY = 7 - -# from wincon.h -class WinStyle(object): - NORMAL = 0x00 # dim text, dim background - BRIGHT = 0x08 # bright text, dim background - - -class WinTerm(object): - - def __init__(self): - self._default = win32.GetConsoleScreenBufferInfo(win32.STDOUT).wAttributes - self.set_attrs(self._default) - self._default_fore = self._fore - self._default_back = self._back - self._default_style = self._style - - def get_attrs(self): - return self._fore + self._back * 16 + self._style - - def set_attrs(self, value): - self._fore = value & 7 - self._back = (value >> 4) & 7 - self._style = value & WinStyle.BRIGHT - - def reset_all(self, on_stderr=None): - self.set_attrs(self._default) - self.set_console(attrs=self._default) - - def fore(self, fore=None, on_stderr=False): - if fore is None: - fore = self._default_fore - self._fore = fore - self.set_console(on_stderr=on_stderr) - - def back(self, back=None, on_stderr=False): - if back is None: - back = self._default_back - self._back = back - self.set_console(on_stderr=on_stderr) - - def style(self, style=None, on_stderr=False): - if style is None: - style = self._default_style - self._style = style - self.set_console(on_stderr=on_stderr) - - def set_console(self, attrs=None, on_stderr=False): - if attrs is None: - attrs = self.get_attrs() - handle = win32.STDOUT - if on_stderr: - handle = win32.STDERR - win32.SetConsoleTextAttribute(handle, attrs) - - def get_position(self, handle): - position = win32.GetConsoleScreenBufferInfo(handle).dwCursorPosition - # Because Windows coordinates are 0-based, - # and win32.SetConsoleCursorPosition expects 1-based. - position.X += 1 - position.Y += 1 - return position - - def set_cursor_position(self, position=None, on_stderr=False): - if position is None: - #I'm not currently tracking the position, so there is no default. - #position = self.get_position() - return - handle = win32.STDOUT - if on_stderr: - handle = win32.STDERR - win32.SetConsoleCursorPosition(handle, position) - - def cursor_up(self, num_rows=0, on_stderr=False): - if num_rows == 0: - return - handle = win32.STDOUT - if on_stderr: - handle = win32.STDERR - position = self.get_position(handle) - adjusted_position = (position.Y - num_rows, position.X) - self.set_cursor_position(adjusted_position, on_stderr) - - def erase_data(self, mode=0, on_stderr=False): - # 0 (or None) should clear from the cursor to the end of the screen. - # 1 should clear from the cursor to the beginning of the screen. - # 2 should clear the entire screen. (And maybe move cursor to (1,1)?) - # - # At the moment, I only support mode 2. From looking at the API, it - # should be possible to calculate a different number of bytes to clear, - # and to do so relative to the cursor position. - if mode[0] not in (2,): - return - handle = win32.STDOUT - if on_stderr: - handle = win32.STDERR - # here's where we'll home the cursor - coord_screen = win32.COORD(0,0) - csbi = win32.GetConsoleScreenBufferInfo(handle) - # get the number of character cells in the current buffer - dw_con_size = csbi.dwSize.X * csbi.dwSize.Y - # fill the entire screen with blanks - win32.FillConsoleOutputCharacter(handle, ' ', dw_con_size, coord_screen) - # now set the buffer's attributes accordingly - win32.FillConsoleOutputAttribute(handle, self.get_attrs(), dw_con_size, coord_screen ); - # put the cursor at (0, 0) - win32.SetConsoleCursorPosition(handle, (coord_screen.X, coord_screen.Y)) |