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author | Walter Purcaro <vuolter@gmail.com> | 2014-09-08 01:16:38 +0200 |
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committer | Walter Purcaro <vuolter@gmail.com> | 2014-09-14 11:03:34 +0200 |
commit | be1df32bd3faa571343913da7f88d6b40378b195 (patch) | |
tree | fb2d9ff8ce2eb57d0ed42657dcc8be53f972c03d /pyload/lib/colorama/win32.py | |
parent | Restructure pyload file tree (1) (diff) | |
download | pyload-be1df32bd3faa571343913da7f88d6b40378b195.tar.xz |
New printer (windows compatible)
Diffstat (limited to 'pyload/lib/colorama/win32.py')
-rw-r--r-- | pyload/lib/colorama/win32.py | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/pyload/lib/colorama/win32.py b/pyload/lib/colorama/win32.py new file mode 100644 index 000000000..18f7e44ac --- /dev/null +++ b/pyload/lib/colorama/win32.py @@ -0,0 +1,136 @@ +# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file. + +# from winbase.h +STDOUT = -11 +STDERR = -12 + +try: + import ctypes + from ctypes import LibraryLoader + windll = LibraryLoader(ctypes.WinDLL) + from ctypes import wintypes +except (AttributeError, ImportError): + windll = None + SetConsoleTextAttribute = lambda *_: None +else: + from ctypes import ( + byref, Structure, c_char, c_short, c_uint32, c_ushort, POINTER + ) + + class CONSOLE_SCREEN_BUFFER_INFO(Structure): + """struct in wincon.h.""" + _fields_ = [ + ("dwSize", wintypes._COORD), + ("dwCursorPosition", wintypes._COORD), + ("wAttributes", wintypes.WORD), + ("srWindow", wintypes.SMALL_RECT), + ("dwMaximumWindowSize", wintypes._COORD), + ] + def __str__(self): + return '(%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d)' % ( + self.dwSize.Y, self.dwSize.X + , self.dwCursorPosition.Y, self.dwCursorPosition.X + , self.wAttributes + , self.srWindow.Top, self.srWindow.Left, self.srWindow.Bottom, self.srWindow.Right + , self.dwMaximumWindowSize.Y, self.dwMaximumWindowSize.X + ) + + _GetStdHandle = windll.kernel32.GetStdHandle + _GetStdHandle.argtypes = [ + wintypes.DWORD, + ] + _GetStdHandle.restype = wintypes.HANDLE + + _GetConsoleScreenBufferInfo = windll.kernel32.GetConsoleScreenBufferInfo + _GetConsoleScreenBufferInfo.argtypes = [ + wintypes.HANDLE, + POINTER(CONSOLE_SCREEN_BUFFER_INFO), + ] + _GetConsoleScreenBufferInfo.restype = wintypes.BOOL + + _SetConsoleTextAttribute = windll.kernel32.SetConsoleTextAttribute + _SetConsoleTextAttribute.argtypes = [ + wintypes.HANDLE, + wintypes.WORD, + ] + _SetConsoleTextAttribute.restype = wintypes.BOOL + + _SetConsoleCursorPosition = windll.kernel32.SetConsoleCursorPosition + _SetConsoleCursorPosition.argtypes = [ + wintypes.HANDLE, + wintypes._COORD, + ] + _SetConsoleCursorPosition.restype = wintypes.BOOL + + _FillConsoleOutputCharacterA = windll.kernel32.FillConsoleOutputCharacterA + _FillConsoleOutputCharacterA.argtypes = [ + wintypes.HANDLE, + c_char, + wintypes.DWORD, + wintypes._COORD, + POINTER(wintypes.DWORD), + ] + _FillConsoleOutputCharacterA.restype = wintypes.BOOL + + _FillConsoleOutputAttribute = windll.kernel32.FillConsoleOutputAttribute + _FillConsoleOutputAttribute.argtypes = [ + wintypes.HANDLE, + wintypes.WORD, + wintypes.DWORD, + wintypes._COORD, + POINTER(wintypes.DWORD), + ] + _FillConsoleOutputAttribute.restype = wintypes.BOOL + + handles = { + STDOUT: _GetStdHandle(STDOUT), + STDERR: _GetStdHandle(STDERR), + } + + def GetConsoleScreenBufferInfo(stream_id=STDOUT): + handle = handles[stream_id] + csbi = CONSOLE_SCREEN_BUFFER_INFO() + success = _GetConsoleScreenBufferInfo( + handle, byref(csbi)) + return csbi + + def SetConsoleTextAttribute(stream_id, attrs): + handle = handles[stream_id] + return _SetConsoleTextAttribute(handle, attrs) + + def SetConsoleCursorPosition(stream_id, position): + position = wintypes._COORD(*position) + # If the position is out of range, do nothing. + if position.Y <= 0 or position.X <= 0: + return + # Adjust for Windows' SetConsoleCursorPosition: + # 1. being 0-based, while ANSI is 1-based. + # 2. expecting (x,y), while ANSI uses (y,x). + adjusted_position = wintypes._COORD(position.Y - 1, position.X - 1) + # Adjust for viewport's scroll position + sr = GetConsoleScreenBufferInfo(STDOUT).srWindow + adjusted_position.Y += sr.Top + adjusted_position.X += sr.Left + # Resume normal processing + handle = handles[stream_id] + return _SetConsoleCursorPosition(handle, adjusted_position) + + def FillConsoleOutputCharacter(stream_id, char, length, start): + handle = handles[stream_id] + char = c_char(char) + length = wintypes.DWORD(length) + num_written = wintypes.DWORD(0) + # Note that this is hard-coded for ANSI (vs wide) bytes. + success = _FillConsoleOutputCharacterA( + handle, char, length, start, byref(num_written)) + return num_written.value + + def FillConsoleOutputAttribute(stream_id, attr, length, start): + ''' FillConsoleOutputAttribute( hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten )''' + handle = handles[stream_id] + attribute = wintypes.WORD(attr) + length = wintypes.DWORD(length) + num_written = wintypes.DWORD(0) + # Note that this is hard-coded for ANSI (vs wide) bytes. + return _FillConsoleOutputAttribute( + handle, attribute, length, start, byref(num_written)) |