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authorGravatar Walter Purcaro <vuolter@users.noreply.github.com> 2015-04-13 16:05:04 +0200
committerGravatar Walter Purcaro <vuolter@users.noreply.github.com> 2015-04-13 16:05:04 +0200
commit99ec1c400d79ecc41ae1745e794e21e2e79d2add (patch)
treea20349bc3e5a1b20e0c8184f5aeb2f7c43a43194 /lib/Python/Lib/colorama/win32.py
parentMerge branch 'stable' into 0.4.10 (diff)
downloadpyload-99ec1c400d79ecc41ae1745e794e21e2e79d2add.tar.xz
Move lib to lib/Python/Lib
Diffstat (limited to 'lib/Python/Lib/colorama/win32.py')
-rw-r--r--lib/Python/Lib/colorama/win32.py146
1 files changed, 146 insertions, 0 deletions
diff --git a/lib/Python/Lib/colorama/win32.py b/lib/Python/Lib/colorama/win32.py
new file mode 100644
index 000000000..c604f3721
--- /dev/null
+++ b/lib/Python/Lib/colorama/win32.py
@@ -0,0 +1,146 @@
+# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file.
+
+# from winbase.h
+STDOUT = -11
+STDERR = -12
+
+try:
+ import ctypes
+ from ctypes import LibraryLoader
+ windll = LibraryLoader(ctypes.WinDLL)
+ from ctypes import wintypes
+except (AttributeError, ImportError):
+ windll = None
+ SetConsoleTextAttribute = lambda *_: None
+else:
+ from ctypes import byref, Structure, c_char, POINTER
+
+ COORD = wintypes._COORD
+
+ class CONSOLE_SCREEN_BUFFER_INFO(Structure):
+ """struct in wincon.h."""
+ _fields_ = [
+ ("dwSize", COORD),
+ ("dwCursorPosition", COORD),
+ ("wAttributes", wintypes.WORD),
+ ("srWindow", wintypes.SMALL_RECT),
+ ("dwMaximumWindowSize", COORD),
+ ]
+ def __str__(self):
+ return '(%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d)' % (
+ self.dwSize.Y, self.dwSize.X
+ , self.dwCursorPosition.Y, self.dwCursorPosition.X
+ , self.wAttributes
+ , self.srWindow.Top, self.srWindow.Left, self.srWindow.Bottom, self.srWindow.Right
+ , self.dwMaximumWindowSize.Y, self.dwMaximumWindowSize.X
+ )
+
+ _GetStdHandle = windll.kernel32.GetStdHandle
+ _GetStdHandle.argtypes = [
+ wintypes.DWORD,
+ ]
+ _GetStdHandle.restype = wintypes.HANDLE
+
+ _GetConsoleScreenBufferInfo = windll.kernel32.GetConsoleScreenBufferInfo
+ _GetConsoleScreenBufferInfo.argtypes = [
+ wintypes.HANDLE,
+ POINTER(CONSOLE_SCREEN_BUFFER_INFO),
+ ]
+ _GetConsoleScreenBufferInfo.restype = wintypes.BOOL
+
+ _SetConsoleTextAttribute = windll.kernel32.SetConsoleTextAttribute
+ _SetConsoleTextAttribute.argtypes = [
+ wintypes.HANDLE,
+ wintypes.WORD,
+ ]
+ _SetConsoleTextAttribute.restype = wintypes.BOOL
+
+ _SetConsoleCursorPosition = windll.kernel32.SetConsoleCursorPosition
+ _SetConsoleCursorPosition.argtypes = [
+ wintypes.HANDLE,
+ COORD,
+ ]
+ _SetConsoleCursorPosition.restype = wintypes.BOOL
+
+ _FillConsoleOutputCharacterA = windll.kernel32.FillConsoleOutputCharacterA
+ _FillConsoleOutputCharacterA.argtypes = [
+ wintypes.HANDLE,
+ c_char,
+ wintypes.DWORD,
+ COORD,
+ POINTER(wintypes.DWORD),
+ ]
+ _FillConsoleOutputCharacterA.restype = wintypes.BOOL
+
+ _FillConsoleOutputAttribute = windll.kernel32.FillConsoleOutputAttribute
+ _FillConsoleOutputAttribute.argtypes = [
+ wintypes.HANDLE,
+ wintypes.WORD,
+ wintypes.DWORD,
+ COORD,
+ POINTER(wintypes.DWORD),
+ ]
+ _FillConsoleOutputAttribute.restype = wintypes.BOOL
+
+ _SetConsoleTitleW = windll.kernel32.SetConsoleTitleA
+ _SetConsoleTitleW.argtypes = [
+ wintypes.LPCSTR
+ ]
+ _SetConsoleTitleW.restype = wintypes.BOOL
+
+ handles = {
+ STDOUT: _GetStdHandle(STDOUT),
+ STDERR: _GetStdHandle(STDERR),
+ }
+
+ def GetConsoleScreenBufferInfo(stream_id=STDOUT):
+ handle = handles[stream_id]
+ csbi = CONSOLE_SCREEN_BUFFER_INFO()
+ success = _GetConsoleScreenBufferInfo(
+ handle, byref(csbi))
+ return csbi
+
+ def SetConsoleTextAttribute(stream_id, attrs):
+ handle = handles[stream_id]
+ return _SetConsoleTextAttribute(handle, attrs)
+
+ def SetConsoleCursorPosition(stream_id, position, adjust=True):
+ position = COORD(*position)
+ # If the position is out of range, do nothing.
+ if position.Y <= 0 or position.X <= 0:
+ return
+ # Adjust for Windows' SetConsoleCursorPosition:
+ # 1. being 0-based, while ANSI is 1-based.
+ # 2. expecting (x,y), while ANSI uses (y,x).
+ adjusted_position = COORD(position.Y - 1, position.X - 1)
+ if adjust:
+ # Adjust for viewport's scroll position
+ sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
+ adjusted_position.Y += sr.Top
+ adjusted_position.X += sr.Left
+ # Resume normal processing
+ handle = handles[stream_id]
+ return _SetConsoleCursorPosition(handle, adjusted_position)
+
+ def FillConsoleOutputCharacter(stream_id, char, length, start):
+ handle = handles[stream_id]
+ char = c_char(char.encode())
+ length = wintypes.DWORD(length)
+ num_written = wintypes.DWORD(0)
+ # Note that this is hard-coded for ANSI (vs wide) bytes.
+ success = _FillConsoleOutputCharacterA(
+ handle, char, length, start, byref(num_written))
+ return num_written.value
+
+ def FillConsoleOutputAttribute(stream_id, attr, length, start):
+ ''' FillConsoleOutputAttribute( hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten )'''
+ handle = handles[stream_id]
+ attribute = wintypes.WORD(attr)
+ length = wintypes.DWORD(length)
+ num_written = wintypes.DWORD(0)
+ # Note that this is hard-coded for ANSI (vs wide) bytes.
+ return _FillConsoleOutputAttribute(
+ handle, attribute, length, start, byref(num_written))
+
+ def SetConsoleTitle(title):
+ return _SetConsoleTitleW(title)