From 99ec1c400d79ecc41ae1745e794e21e2e79d2add Mon Sep 17 00:00:00 2001
From: Walter Purcaro <vuolter@users.noreply.github.com>
Date: Mon, 13 Apr 2015 16:05:04 +0200
Subject: Move lib to lib/Python/Lib

---
 lib/colorama/__init__.py    |   7 --
 lib/colorama/ansi.py        |  99 -------------------
 lib/colorama/ansitowin32.py | 228 --------------------------------------------
 lib/colorama/initialise.py  |  66 -------------
 lib/colorama/win32.py       | 146 ----------------------------
 lib/colorama/winterm.py     | 151 -----------------------------
 6 files changed, 697 deletions(-)
 delete mode 100644 lib/colorama/__init__.py
 delete mode 100644 lib/colorama/ansi.py
 delete mode 100644 lib/colorama/ansitowin32.py
 delete mode 100644 lib/colorama/initialise.py
 delete mode 100644 lib/colorama/win32.py
 delete mode 100644 lib/colorama/winterm.py

(limited to 'lib/colorama')

diff --git a/lib/colorama/__init__.py b/lib/colorama/__init__.py
deleted file mode 100644
index 4af0c1e11..000000000
--- a/lib/colorama/__init__.py
+++ /dev/null
@@ -1,7 +0,0 @@
-# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file.
-from .initialise import init, deinit, reinit
-from .ansi import Fore, Back, Style, Cursor
-from .ansitowin32 import AnsiToWin32
-
-__version__ = '0.3.3'
-
diff --git a/lib/colorama/ansi.py b/lib/colorama/ansi.py
deleted file mode 100644
index 1cc722500..000000000
--- a/lib/colorama/ansi.py
+++ /dev/null
@@ -1,99 +0,0 @@
-# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file.
-'''
-This module generates ANSI character codes to printing colors to terminals.
-See: http://en.wikipedia.org/wiki/ANSI_escape_code
-'''
-
-CSI = '\033['
-OSC = '\033]'
-BEL = '\007'
-
-
-def code_to_chars(code):
-    return CSI + str(code) + 'm'
-
-
-class AnsiCodes(object):
-    def __init__(self, codes):
-        for name in dir(codes):
-            if not name.startswith('_'):
-                value = getattr(codes, name)
-                setattr(self, name, code_to_chars(value))
-
-
-class AnsiCursor(object):
-    def UP(self, n=1):
-        return CSI + str(n) + "A"
-    def DOWN(self, n=1):
-        return CSI + str(n) + "B"
-    def FORWARD(self, n=1):
-        return CSI + str(n) + "C"
-    def BACK(self, n=1):
-        return CSI + str(n) + "D"
-    def POS(self, x=1, y=1):
-        return CSI + str(y) + ";" + str(x) + "H"
-
-def set_title(title):
-    return OSC + "2;" + title + BEL
-
-def clear_screen(mode=2):
-    return CSI + str(mode) + "J"
-
-def clear_line(mode=2):
-    return CSI + str(mode) + "K"
-
-
-class AnsiFore:
-    BLACK           = 30
-    RED             = 31
-    GREEN           = 32
-    YELLOW          = 33
-    BLUE            = 34
-    MAGENTA         = 35
-    CYAN            = 36
-    WHITE           = 37
-    RESET           = 39
-
-    # These are fairly well supported, but not part of the standard.
-    LIGHTBLACK_EX   = 90
-    LIGHTRED_EX     = 91
-    LIGHTGREEN_EX   = 92
-    LIGHTYELLOW_EX  = 93
-    LIGHTBLUE_EX    = 94
-    LIGHTMAGENTA_EX = 95
-    LIGHTCYAN_EX    = 96
-    LIGHTWHITE_EX   = 97
-
-
-class AnsiBack:
-    BLACK           = 40
-    RED             = 41
-    GREEN           = 42
-    YELLOW          = 43
-    BLUE            = 44
-    MAGENTA         = 45
-    CYAN            = 46
-    WHITE           = 47
-    RESET           = 49
-
-    # These are fairly well supported, but not part of the standard.
-    LIGHTBLACK_EX   = 100
-    LIGHTRED_EX     = 101
-    LIGHTGREEN_EX   = 102
-    LIGHTYELLOW_EX  = 103
-    LIGHTBLUE_EX    = 104
-    LIGHTMAGENTA_EX = 105
-    LIGHTCYAN_EX    = 106
-    LIGHTWHITE_EX   = 107
-
-
-class AnsiStyle:
-    BRIGHT    = 1
-    DIM       = 2
-    NORMAL    = 22
-    RESET_ALL = 0
-
-Fore = AnsiCodes( AnsiFore )
-Back = AnsiCodes( AnsiBack )
-Style = AnsiCodes( AnsiStyle )
-Cursor = AnsiCursor()
diff --git a/lib/colorama/ansitowin32.py b/lib/colorama/ansitowin32.py
deleted file mode 100644
index 62e770c86..000000000
--- a/lib/colorama/ansitowin32.py
+++ /dev/null
@@ -1,228 +0,0 @@
-# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file.
-import re
-import sys
-import os
-
-from .ansi import AnsiFore, AnsiBack, AnsiStyle, Style
-from .winterm import WinTerm, WinColor, WinStyle
-from .win32 import windll
-
-
-winterm = None
-if windll is not None:
-    winterm = WinTerm()
-
-
-def is_a_tty(stream):
-    return hasattr(stream, 'isatty') and stream.isatty()
-
-
-class StreamWrapper(object):
-    '''
-    Wraps a stream (such as stdout), acting as a transparent proxy for all
-    attribute access apart from method 'write()', which is delegated to our
-    Converter instance.
-    '''
-    def __init__(self, wrapped, converter):
-        # double-underscore everything to prevent clashes with names of
-        # attributes on the wrapped stream object.
-        self.__wrapped = wrapped
-        self.__convertor = converter
-
-    def __getattr__(self, name):
-        return getattr(self.__wrapped, name)
-
-    def write(self, text):
-        self.__convertor.write(text)
-
-
-class AnsiToWin32(object):
-    '''
-    Implements a 'write()' method which, on Windows, will strip ANSI character
-    sequences from the text, and if outputting to a tty, will convert them into
-    win32 function calls.
-    '''
-    ANSI_CSI_RE = re.compile('\033\[((?:\d|;)*)([a-zA-Z])')     # Control Sequence Introducer
-    ANSI_OSC_RE = re.compile('\033\]((?:.|;)*?)(\x07)')         # Operating System Command
-
-    def __init__(self, wrapped, convert=None, strip=None, autoreset=False):
-        # The wrapped stream (normally sys.stdout or sys.stderr)
-        self.wrapped = wrapped
-
-        # should we reset colors to defaults after every .write()
-        self.autoreset = autoreset
-
-        # create the proxy wrapping our output stream
-        self.stream = StreamWrapper(wrapped, self)
-
-        on_windows = os.name == 'nt'
-        on_emulated_windows = on_windows and 'TERM' in os.environ
-
-        # should we strip ANSI sequences from our output?
-        if strip is None:
-            strip = on_windows and not on_emulated_windows
-        self.strip = strip
-
-        # should we should convert ANSI sequences into win32 calls?
-        if convert is None:
-            convert = on_windows and not wrapped.closed and not on_emulated_windows and is_a_tty(wrapped)
-        self.convert = convert
-
-        # dict of ansi codes to win32 functions and parameters
-        self.win32_calls = self.get_win32_calls()
-
-        # are we wrapping stderr?
-        self.on_stderr = self.wrapped is sys.stderr
-
-    def should_wrap(self):
-        '''
-        True if this class is actually needed. If false, then the output
-        stream will not be affected, nor will win32 calls be issued, so
-        wrapping stdout is not actually required. This will generally be
-        False on non-Windows platforms, unless optional functionality like
-        autoreset has been requested using kwargs to init()
-        '''
-        return self.convert or self.strip or self.autoreset
-
-    def get_win32_calls(self):
-        if self.convert and winterm:
-            return {
-                AnsiStyle.RESET_ALL: (winterm.reset_all, ),
-                AnsiStyle.BRIGHT: (winterm.style, WinStyle.BRIGHT),
-                AnsiStyle.DIM: (winterm.style, WinStyle.NORMAL),
-                AnsiStyle.NORMAL: (winterm.style, WinStyle.NORMAL),
-                AnsiFore.BLACK: (winterm.fore, WinColor.BLACK),
-                AnsiFore.RED: (winterm.fore, WinColor.RED),
-                AnsiFore.GREEN: (winterm.fore, WinColor.GREEN),
-                AnsiFore.YELLOW: (winterm.fore, WinColor.YELLOW),
-                AnsiFore.BLUE: (winterm.fore, WinColor.BLUE),
-                AnsiFore.MAGENTA: (winterm.fore, WinColor.MAGENTA),
-                AnsiFore.CYAN: (winterm.fore, WinColor.CYAN),
-                AnsiFore.WHITE: (winterm.fore, WinColor.GREY),
-                AnsiFore.RESET: (winterm.fore, ),
-                AnsiFore.LIGHTBLACK_EX: (winterm.fore, WinColor.BLACK, True),
-                AnsiFore.LIGHTRED_EX: (winterm.fore, WinColor.RED, True),
-                AnsiFore.LIGHTGREEN_EX: (winterm.fore, WinColor.GREEN, True),
-                AnsiFore.LIGHTYELLOW_EX: (winterm.fore, WinColor.YELLOW, True),
-                AnsiFore.LIGHTBLUE_EX: (winterm.fore, WinColor.BLUE, True),
-                AnsiFore.LIGHTMAGENTA_EX: (winterm.fore, WinColor.MAGENTA, True),
-                AnsiFore.LIGHTCYAN_EX: (winterm.fore, WinColor.CYAN, True),
-                AnsiFore.LIGHTWHITE_EX: (winterm.fore, WinColor.GREY, True),
-                AnsiBack.BLACK: (winterm.back, WinColor.BLACK),
-                AnsiBack.RED: (winterm.back, WinColor.RED),
-                AnsiBack.GREEN: (winterm.back, WinColor.GREEN),
-                AnsiBack.YELLOW: (winterm.back, WinColor.YELLOW),
-                AnsiBack.BLUE: (winterm.back, WinColor.BLUE),
-                AnsiBack.MAGENTA: (winterm.back, WinColor.MAGENTA),
-                AnsiBack.CYAN: (winterm.back, WinColor.CYAN),
-                AnsiBack.WHITE: (winterm.back, WinColor.GREY),
-                AnsiBack.RESET: (winterm.back, ),
-                AnsiBack.LIGHTBLACK_EX: (winterm.back, WinColor.BLACK, True),
-                AnsiBack.LIGHTRED_EX: (winterm.back, WinColor.RED, True),
-                AnsiBack.LIGHTGREEN_EX: (winterm.back, WinColor.GREEN, True),
-                AnsiBack.LIGHTYELLOW_EX: (winterm.back, WinColor.YELLOW, True),
-                AnsiBack.LIGHTBLUE_EX: (winterm.back, WinColor.BLUE, True),
-                AnsiBack.LIGHTMAGENTA_EX: (winterm.back, WinColor.MAGENTA, True),
-                AnsiBack.LIGHTCYAN_EX: (winterm.back, WinColor.CYAN, True),
-                AnsiBack.LIGHTWHITE_EX: (winterm.back, WinColor.GREY, True),
-            }
-        return dict()
-
-    def write(self, text):
-        if self.strip or self.convert:
-            self.write_and_convert(text)
-        else:
-            self.wrapped.write(text)
-            self.wrapped.flush()
-        if self.autoreset:
-            self.reset_all()
-
-
-    def reset_all(self):
-        if self.convert:
-            self.call_win32('m', (0,))
-        elif not self.wrapped.closed and is_a_tty(self.wrapped):
-            self.wrapped.write(Style.RESET_ALL)
-
-
-    def write_and_convert(self, text):
-        '''
-        Write the given text to our wrapped stream, stripping any ANSI
-        sequences from the text, and optionally converting them into win32
-        calls.
-        '''
-        cursor = 0
-        text = self.convert_osc(text)
-        for match in self.ANSI_CSI_RE.finditer(text):
-            start, end = match.span()
-            self.write_plain_text(text, cursor, start)
-            self.convert_ansi(*match.groups())
-            cursor = end
-        self.write_plain_text(text, cursor, len(text))
-
-
-    def write_plain_text(self, text, start, end):
-        if start < end:
-            self.wrapped.write(text[start:end])
-            self.wrapped.flush()
-
-
-    def convert_ansi(self, paramstring, command):
-        if self.convert:
-            params = self.extract_params(command, paramstring)
-            self.call_win32(command, params)
-
-
-    def extract_params(self, command, paramstring):
-        if command in 'Hf':
-            params = tuple(int(p) if len(p) != 0 else 1 for p in paramstring.split(';'))
-            while len(params) < 2:
-                # defaults:
-                params = params + (1,)
-        else:
-            params = tuple(int(p) for p in paramstring.split(';') if len(p) != 0)
-            if len(params) == 0:
-                # defaults:
-                if command in 'JKm':
-                    params = (0,)
-                elif command in 'ABCD':
-                    params = (1,)
-
-        return params
-
-
-    def call_win32(self, command, params):
-        if command == 'm':
-            for param in params:
-                if param in self.win32_calls:
-                    func_args = self.win32_calls[param]
-                    func = func_args[0]
-                    args = func_args[1:]
-                    kwargs = dict(on_stderr=self.on_stderr)
-                    func(*args, **kwargs)
-        elif command in 'J':
-            winterm.erase_screen(params[0], on_stderr=self.on_stderr)
-        elif command in 'K':
-            winterm.erase_line(params[0], on_stderr=self.on_stderr)
-        elif command in 'Hf':     # cursor position - absolute
-            winterm.set_cursor_position(params, on_stderr=self.on_stderr)
-        elif command in 'ABCD':   # cursor position - relative
-            n = params[0]
-            # A - up, B - down, C - forward, D - back
-            x, y = {'A': (0, -n), 'B': (0, n), 'C': (n, 0), 'D': (-n, 0)}[command]
-            winterm.cursor_adjust(x, y, on_stderr=self.on_stderr)
-
-
-    def convert_osc(self, text):
-        for match in self.ANSI_OSC_RE.finditer(text):
-            start, end = match.span()
-            text = text[:start] + text[end:]
-            paramstring, command = match.groups()
-            if command in '\x07':       # \x07 = BEL
-                params = paramstring.split(";")
-                # 0 - change title and icon (we will only change title)
-                # 1 - change icon (we don't support this)
-                # 2 - change title
-                if params[0] in '02':
-                    winterm.set_title(params[1])
-        return text
diff --git a/lib/colorama/initialise.py b/lib/colorama/initialise.py
deleted file mode 100644
index 7e27f84f8..000000000
--- a/lib/colorama/initialise.py
+++ /dev/null
@@ -1,66 +0,0 @@
-# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file.
-import atexit
-import sys
-
-from .ansitowin32 import AnsiToWin32
-
-
-orig_stdout = sys.stdout
-orig_stderr = sys.stderr
-
-wrapped_stdout = sys.stdout
-wrapped_stderr = sys.stderr
-
-atexit_done = False
-
-
-def reset_all():
-    AnsiToWin32(orig_stdout).reset_all()
-
-
-def init(autoreset=False, convert=None, strip=None, wrap=True):
-
-    if not wrap and any([autoreset, convert, strip]):
-        raise ValueError('wrap=False conflicts with any other arg=True')
-
-    global wrapped_stdout, wrapped_stderr
-    if sys.stdout is None:
-        wrapped_stdout = None
-    else:
-        sys.stdout = wrapped_stdout = \
-            wrap_stream(orig_stdout, convert, strip, autoreset, wrap)
-    if sys.stderr is None:
-        wrapped_stderr = None
-    else:
-        sys.stderr = wrapped_stderr = \
-            wrap_stream(orig_stderr, convert, strip, autoreset, wrap)
-
-    global atexit_done
-    if not atexit_done:
-        atexit.register(reset_all)
-        atexit_done = True
-
-
-def deinit():
-    if orig_stdout is not None:
-        sys.stdout = orig_stdout
-    if orig_stderr is not None:
-        sys.stderr = orig_stderr
-
-
-def reinit():
-    if wrapped_stdout is not None:
-        sys.stdout = wrapped_stdout
-    if wrapped_stderr is not None:
-        sys.stderr = wrapped_stderr
-
-
-def wrap_stream(stream, convert, strip, autoreset, wrap):
-    if wrap:
-        wrapper = AnsiToWin32(stream,
-            convert=convert, strip=strip, autoreset=autoreset)
-        if wrapper.should_wrap():
-            stream = wrapper.stream
-    return stream
-
-
diff --git a/lib/colorama/win32.py b/lib/colorama/win32.py
deleted file mode 100644
index c604f3721..000000000
--- a/lib/colorama/win32.py
+++ /dev/null
@@ -1,146 +0,0 @@
-# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file.
-
-# from winbase.h
-STDOUT = -11
-STDERR = -12
-
-try:
-    import ctypes
-    from ctypes import LibraryLoader
-    windll = LibraryLoader(ctypes.WinDLL)
-    from ctypes import wintypes
-except (AttributeError, ImportError):
-    windll = None
-    SetConsoleTextAttribute = lambda *_: None
-else:
-    from ctypes import byref, Structure, c_char, POINTER
-
-    COORD = wintypes._COORD
-
-    class CONSOLE_SCREEN_BUFFER_INFO(Structure):
-        """struct in wincon.h."""
-        _fields_ = [
-            ("dwSize", COORD),
-            ("dwCursorPosition", COORD),
-            ("wAttributes", wintypes.WORD),
-            ("srWindow", wintypes.SMALL_RECT),
-            ("dwMaximumWindowSize", COORD),
-        ]
-        def __str__(self):
-            return '(%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d)' % (
-                self.dwSize.Y, self.dwSize.X
-                , self.dwCursorPosition.Y, self.dwCursorPosition.X
-                , self.wAttributes
-                , self.srWindow.Top, self.srWindow.Left, self.srWindow.Bottom, self.srWindow.Right
-                , self.dwMaximumWindowSize.Y, self.dwMaximumWindowSize.X
-            )
-
-    _GetStdHandle = windll.kernel32.GetStdHandle
-    _GetStdHandle.argtypes = [
-        wintypes.DWORD,
-    ]
-    _GetStdHandle.restype = wintypes.HANDLE
-
-    _GetConsoleScreenBufferInfo = windll.kernel32.GetConsoleScreenBufferInfo
-    _GetConsoleScreenBufferInfo.argtypes = [
-        wintypes.HANDLE,
-        POINTER(CONSOLE_SCREEN_BUFFER_INFO),
-    ]
-    _GetConsoleScreenBufferInfo.restype = wintypes.BOOL
-
-    _SetConsoleTextAttribute = windll.kernel32.SetConsoleTextAttribute
-    _SetConsoleTextAttribute.argtypes = [
-        wintypes.HANDLE,
-        wintypes.WORD,
-    ]
-    _SetConsoleTextAttribute.restype = wintypes.BOOL
-
-    _SetConsoleCursorPosition = windll.kernel32.SetConsoleCursorPosition
-    _SetConsoleCursorPosition.argtypes = [
-        wintypes.HANDLE,
-        COORD,
-    ]
-    _SetConsoleCursorPosition.restype = wintypes.BOOL
-
-    _FillConsoleOutputCharacterA = windll.kernel32.FillConsoleOutputCharacterA
-    _FillConsoleOutputCharacterA.argtypes = [
-        wintypes.HANDLE,
-        c_char,
-        wintypes.DWORD,
-        COORD,
-        POINTER(wintypes.DWORD),
-    ]
-    _FillConsoleOutputCharacterA.restype = wintypes.BOOL
-
-    _FillConsoleOutputAttribute = windll.kernel32.FillConsoleOutputAttribute
-    _FillConsoleOutputAttribute.argtypes = [
-        wintypes.HANDLE,
-        wintypes.WORD,
-        wintypes.DWORD,
-        COORD,
-        POINTER(wintypes.DWORD),
-    ]
-    _FillConsoleOutputAttribute.restype = wintypes.BOOL
-
-    _SetConsoleTitleW = windll.kernel32.SetConsoleTitleA
-    _SetConsoleTitleW.argtypes = [
-        wintypes.LPCSTR
-    ]
-    _SetConsoleTitleW.restype = wintypes.BOOL
-
-    handles = {
-        STDOUT: _GetStdHandle(STDOUT),
-        STDERR: _GetStdHandle(STDERR),
-    }
-
-    def GetConsoleScreenBufferInfo(stream_id=STDOUT):
-        handle = handles[stream_id]
-        csbi = CONSOLE_SCREEN_BUFFER_INFO()
-        success = _GetConsoleScreenBufferInfo(
-            handle, byref(csbi))
-        return csbi
-
-    def SetConsoleTextAttribute(stream_id, attrs):
-        handle = handles[stream_id]
-        return _SetConsoleTextAttribute(handle, attrs)
-
-    def SetConsoleCursorPosition(stream_id, position, adjust=True):
-        position = COORD(*position)
-        # If the position is out of range, do nothing.
-        if position.Y <= 0 or position.X <= 0:
-            return
-        # Adjust for Windows' SetConsoleCursorPosition:
-        #    1. being 0-based, while ANSI is 1-based.
-        #    2. expecting (x,y), while ANSI uses (y,x).
-        adjusted_position = COORD(position.Y - 1, position.X - 1)
-        if adjust:
-            # Adjust for viewport's scroll position
-            sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
-            adjusted_position.Y += sr.Top
-            adjusted_position.X += sr.Left
-        # Resume normal processing
-        handle = handles[stream_id]
-        return _SetConsoleCursorPosition(handle, adjusted_position)
-
-    def FillConsoleOutputCharacter(stream_id, char, length, start):
-        handle = handles[stream_id]
-        char = c_char(char.encode())
-        length = wintypes.DWORD(length)
-        num_written = wintypes.DWORD(0)
-        # Note that this is hard-coded for ANSI (vs wide) bytes.
-        success = _FillConsoleOutputCharacterA(
-            handle, char, length, start, byref(num_written))
-        return num_written.value
-
-    def FillConsoleOutputAttribute(stream_id, attr, length, start):
-        ''' FillConsoleOutputAttribute( hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten )'''
-        handle = handles[stream_id]
-        attribute = wintypes.WORD(attr)
-        length = wintypes.DWORD(length)
-        num_written = wintypes.DWORD(0)
-        # Note that this is hard-coded for ANSI (vs wide) bytes.
-        return _FillConsoleOutputAttribute(
-            handle, attribute, length, start, byref(num_written))
-
-    def SetConsoleTitle(title):
-        return _SetConsoleTitleW(title)
diff --git a/lib/colorama/winterm.py b/lib/colorama/winterm.py
deleted file mode 100644
index fcc774ffa..000000000
--- a/lib/colorama/winterm.py
+++ /dev/null
@@ -1,151 +0,0 @@
-# Copyright Jonathan Hartley 2013. BSD 3-Clause license, see LICENSE file.
-from . import win32
-
-
-# from wincon.h
-class WinColor(object):
-    BLACK   = 0
-    BLUE    = 1
-    GREEN   = 2
-    CYAN    = 3
-    RED     = 4
-    MAGENTA = 5
-    YELLOW  = 6
-    GREY    = 7
-
-# from wincon.h
-class WinStyle(object):
-    NORMAL              = 0x00 # dim text, dim background
-    BRIGHT              = 0x08 # bright text, dim background
-    BRIGHT_BACKGROUND   = 0x80 # dim text, bright background
-
-class WinTerm(object):
-
-    def __init__(self):
-        self._default = win32.GetConsoleScreenBufferInfo(win32.STDOUT).wAttributes
-        self.set_attrs(self._default)
-        self._default_fore = self._fore
-        self._default_back = self._back
-        self._default_style = self._style
-
-    def get_attrs(self):
-        return self._fore + self._back * 16 + self._style
-
-    def set_attrs(self, value):
-        self._fore = value & 7
-        self._back = (value >> 4) & 7
-        self._style = value & (WinStyle.BRIGHT | WinStyle.BRIGHT_BACKGROUND)
-
-    def reset_all(self, on_stderr=None):
-        self.set_attrs(self._default)
-        self.set_console(attrs=self._default)
-
-    def fore(self, fore=None, light=False, on_stderr=False):
-        if fore is None:
-            fore = self._default_fore
-        self._fore = fore
-        if light:
-            self._style |= WinStyle.BRIGHT
-        self.set_console(on_stderr=on_stderr)
-
-    def back(self, back=None, light=False, on_stderr=False):
-        if back is None:
-            back = self._default_back
-        self._back = back
-        if light:
-            self._style |= WinStyle.BRIGHT_BACKGROUND
-        self.set_console(on_stderr=on_stderr)
-
-    def style(self, style=None, on_stderr=False):
-        if style is None:
-            style = self._default_style
-        self._style = style
-        self.set_console(on_stderr=on_stderr)
-
-    def set_console(self, attrs=None, on_stderr=False):
-        if attrs is None:
-            attrs = self.get_attrs()
-        handle = win32.STDOUT
-        if on_stderr:
-            handle = win32.STDERR
-        win32.SetConsoleTextAttribute(handle, attrs)
-
-    def get_position(self, handle):
-        position = win32.GetConsoleScreenBufferInfo(handle).dwCursorPosition
-        # Because Windows coordinates are 0-based,
-        # and win32.SetConsoleCursorPosition expects 1-based.
-        position.X += 1
-        position.Y += 1
-        return position
-
-    def set_cursor_position(self, position=None, on_stderr=False):
-        if position is None:
-            #I'm not currently tracking the position, so there is no default.
-            #position = self.get_position()
-            return
-        handle = win32.STDOUT
-        if on_stderr:
-            handle = win32.STDERR
-        win32.SetConsoleCursorPosition(handle, position)
-
-    def cursor_adjust(self, x, y, on_stderr=False):
-        handle = win32.STDOUT
-        if on_stderr:
-            handle = win32.STDERR
-        position = self.get_position(handle)
-        adjusted_position = (position.Y + y, position.X + x)
-        win32.SetConsoleCursorPosition(handle, adjusted_position, adjust=False)
-
-    def erase_screen(self, mode=0, on_stderr=False):
-        # 0 should clear from the cursor to the end of the screen.
-        # 1 should clear from the cursor to the beginning of the screen.
-        # 2 should clear the entire screen, and move cursor to (1,1)
-        handle = win32.STDOUT
-        if on_stderr:
-            handle = win32.STDERR
-        csbi = win32.GetConsoleScreenBufferInfo(handle)
-        # get the number of character cells in the current buffer
-        cells_in_screen = csbi.dwSize.X * csbi.dwSize.Y
-        # get number of character cells before current cursor position
-        cells_before_cursor = csbi.dwSize.X * csbi.dwCursorPosition.Y + csbi.dwCursorPosition.X
-        if mode == 0:
-            from_coord = csbi.dwCursorPosition
-            cells_to_erase = cells_in_screen - cells_before_cursor
-        if mode == 1:
-            from_coord = win32.COORD(0, 0)
-            cells_to_erase = cells_before_cursor
-        elif mode == 2:
-            from_coord = win32.COORD(0, 0)
-            cells_to_erase = cells_in_screen
-        # fill the entire screen with blanks
-        win32.FillConsoleOutputCharacter(handle, ' ', cells_to_erase, from_coord)
-        # now set the buffer's attributes accordingly
-        win32.FillConsoleOutputAttribute(handle, self.get_attrs(), cells_to_erase, from_coord)
-        if mode == 2:
-            # put the cursor where needed
-            win32.SetConsoleCursorPosition(handle, (1, 1))
-
-    def erase_line(self, mode=0, on_stderr=False):
-        # 0 should clear from the cursor to the end of the line.
-        # 1 should clear from the cursor to the beginning of the line.
-        # 2 should clear the entire line.
-        handle = win32.STDOUT
-        if on_stderr:
-            handle = win32.STDERR
-        csbi = win32.GetConsoleScreenBufferInfo(handle)
-        if mode == 0:
-            from_coord = csbi.dwCursorPosition
-            cells_to_erase = csbi.dwSize.X - csbi.dwCursorPosition.X
-        if mode == 1:
-            from_coord = win32.COORD(0, csbi.dwCursorPosition.Y)
-            cells_to_erase = csbi.dwCursorPosition.X
-        elif mode == 2:
-            from_coord = win32.COORD(0, csbi.dwCursorPosition.Y)
-            cells_to_erase = csbi.dwSize.X
-        # fill the entire screen with blanks
-        win32.FillConsoleOutputCharacter(handle, ' ', cells_to_erase, from_coord)
-        # now set the buffer's attributes accordingly
-        win32.FillConsoleOutputAttribute(handle, self.get_attrs(), cells_to_erase, from_coord)
-
-    def set_title(self, title):
-        win32.SetConsoleTitle(title)
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