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-rw-r--r--lib/Python/Lib/PIL/BdfFontFile.py133
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diff --git a/lib/Python/Lib/PIL/BdfFontFile.py b/lib/Python/Lib/PIL/BdfFontFile.py
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+#
+# The Python Imaging Library
+# $Id$
+#
+# bitmap distribution font (bdf) file parser
+#
+# history:
+# 1996-05-16 fl created (as bdf2pil)
+# 1997-08-25 fl converted to FontFile driver
+# 2001-05-25 fl removed bogus __init__ call
+# 2002-11-20 fl robustification (from Kevin Cazabon, Dmitry Vasiliev)
+# 2003-04-22 fl more robustification (from Graham Dumpleton)
+#
+# Copyright (c) 1997-2003 by Secret Labs AB.
+# Copyright (c) 1997-2003 by Fredrik Lundh.
+#
+# See the README file for information on usage and redistribution.
+#
+
+from PIL import Image
+from PIL import FontFile
+
+
+# --------------------------------------------------------------------
+# parse X Bitmap Distribution Format (BDF)
+# --------------------------------------------------------------------
+
+bdf_slant = {
+ "R": "Roman",
+ "I": "Italic",
+ "O": "Oblique",
+ "RI": "Reverse Italic",
+ "RO": "Reverse Oblique",
+ "OT": "Other"
+}
+
+bdf_spacing = {
+ "P": "Proportional",
+ "M": "Monospaced",
+ "C": "Cell"
+}
+
+
+def bdf_char(f):
+ # skip to STARTCHAR
+ while True:
+ s = f.readline()
+ if not s:
+ return None
+ if s[:9] == b"STARTCHAR":
+ break
+ id = s[9:].strip().decode('ascii')
+
+ # load symbol properties
+ props = {}
+ while True:
+ s = f.readline()
+ if not s or s[:6] == b"BITMAP":
+ break
+ i = s.find(b" ")
+ props[s[:i].decode('ascii')] = s[i+1:-1].decode('ascii')
+
+ # load bitmap
+ bitmap = []
+ while True:
+ s = f.readline()
+ if not s or s[:7] == b"ENDCHAR":
+ break
+ bitmap.append(s[:-1])
+ bitmap = b"".join(bitmap)
+
+ [x, y, l, d] = [int(p) for p in props["BBX"].split()]
+ [dx, dy] = [int(p) for p in props["DWIDTH"].split()]
+
+ bbox = (dx, dy), (l, -d-y, x+l, -d), (0, 0, x, y)
+
+ try:
+ im = Image.frombytes("1", (x, y), bitmap, "hex", "1")
+ except ValueError:
+ # deal with zero-width characters
+ im = Image.new("1", (x, y))
+
+ return id, int(props["ENCODING"]), bbox, im
+
+
+##
+# Font file plugin for the X11 BDF format.
+
+class BdfFontFile(FontFile.FontFile):
+
+ def __init__(self, fp):
+
+ FontFile.FontFile.__init__(self)
+
+ s = fp.readline()
+ if s[:13] != b"STARTFONT 2.1":
+ raise SyntaxError("not a valid BDF file")
+
+ props = {}
+ comments = []
+
+ while True:
+ s = fp.readline()
+ if not s or s[:13] == b"ENDPROPERTIES":
+ break
+ i = s.find(b" ")
+ props[s[:i].decode('ascii')] = s[i+1:-1].decode('ascii')
+ if s[:i] in [b"COMMENT", b"COPYRIGHT"]:
+ if s.find(b"LogicalFontDescription") < 0:
+ comments.append(s[i+1:-1].decode('ascii'))
+
+ font = props["FONT"].split("-")
+
+ font[4] = bdf_slant[font[4].upper()]
+ font[11] = bdf_spacing[font[11].upper()]
+
+ # ascent = int(props["FONT_ASCENT"])
+ # descent = int(props["FONT_DESCENT"])
+
+ # fontname = ";".join(font[1:])
+
+ # print "#", fontname
+ # for i in comments:
+ # print "#", i
+
+ font = []
+ while True:
+ c = bdf_char(fp)
+ if not c:
+ break
+ id, ch, (xy, dst, src), im = c
+ if 0 <= ch < len(self.glyph):
+ self.glyph[ch] = xy, dst, src, im